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A group of us has launched into a mini-campaign of Vincent Baker’s first game--you know, the one where the characters do pathetic acts of cruelty in order to amass evil points that in turn allow them to do even more gross, senseless acts of infamy.

Posted by: robowist
11 Mar 2021
5 comments

I’d really like to recover the nearly-unique power and fun of playing Primetime Adventures. This video is intended to help people join me. It’s about scenes and real-play as opposed to workshopped-play.

I have a long history of discussing this issue, as I recognized it as a problem all the way back in 2005, and so did Vincent, as he puts so well here:

Posted by: Ron Edwards
29 Mar 2018
21 comments

Event Date: 7 February 2018 - 11:00am

This is a leftover from the original plan of having sign-up paid activities, which I'm not doing any more. I've edited the original post, and some of the language and the comments won't make much sense without knowing that.

Vincent asked me about the Right to Dream, and why it was absent from my fifth segment in Phenomenology, "Playing on Purpose." We had a fine talk which you can view here and comment about.

 

Posted by: Ron Edwards
01 Feb 2018
27 comments