A big lab this time on a big topic: failed resolution, of any kind, for any given set of rules. This is no small thing and may rate as the single most undeveloped topic in the entire activity, to date. Before talking about bad, good, constructive, unconstructive, fun, not fun, or any such thing, we had to back way up and discuss what it even is.
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So we finalized Azur’s character and played our first session.
We finalized Laura’s character while reviewing the rules together so here is the reworked version. We used the Sorcerer & Sword rules for humanity and she traded off 2 points of humanity for 2 points in Will. Her character, Azur, is now: