I posted the Phenomenology presentation in January 2018, as my first Adept Play contribution to thinking about this activity of ours. What you're seeing there is actually my second version; I'd posted the first to the Patreon back then, and re-shot it following their comments.
I'm doing the same again, with an eye toward a final (or I guess next) version. A bunch of patrons submitted to watching the January 2018 version all the way through and joining me for a discussion of the ideas. It touches upon some aspects of presentation and purpose, but the real goal was intellectual investigation. Does what I'm saying make any sense? If so, what parts are flawed or seem incomplete? Also, what aspects of role-playing should be included in the concepts?
The discussion displays a unique feature which I hope encourages you to watch it: due to the simply excellent participation and investment among everyone, there's no editing. It stands exactly as shot, merely clipped into 15 minute sections.
Since I asked everyone to review the videos first, this is clearly not a place to jump in. I suggest checking out the linked presentation first, and I'll also mention that I've decided this whole topic should be second in my intended "About role-playing" series (whatever that might be called eventually), after the introductory presentation specifically about the experience of play.