The Kickers are concluded, and the story is done. To my knowledge, this is the only game of Sorcerer that I've been in which is now visible start to finish on record (OK, granted, one session is a verbal account). I'd certainly love to learn what an observer thinks of it.
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I’m spacing out the discussion of Tor’s project post by post, because it’s in such an early stage that each chat we have turns into a big block, or stage, of the process. If I’m not mistaken, this one is pretty much the turning point from “playing D&D 5th edition on purpose” to “his own actual game using the 5th edition OGL.”
Kickers aren't confined merely to their initiating events. They're what those events become, measured in human costs. Alain found his bid for tenure challenged by his mentor's bitterness. Maxine's band landed a sweet record contract. Michael's criminal enterprises brought danger to his family for the first time. Nothing anyone armed with demonic forces couldn't handle ... except that this time, for each one, it was to be the turning point he or she never saw coming.
I've stitched together two consulting sessions with Petteri Hannila, the author of Tales of Entropy. The first part is audio only, but please view rather than listen, because I've filled it all with visual content. I'm beginning to make these sessions work both privately and publicly.
This phase of our "Sorcerer Musik" game definitely needs its own body of comment. The first batch showed us finding our feet with the on-line venue; the second one showed our re-orientation toward that venue and a little reflection on play so far; and this one is ... well, it's when Sorcerer delivers.
Just some Sorcerer actual play, right? But pay attention to how a story came to be without a story in place. I'd like you to identify any rules of the game that interest you, regarding how they did or didn't play into what happened.
This game is pure gut-punch Sorcerer, but there's a little history underlying it.
Judd Karlman & Rich Rogers play a session of the classic game Sorcerer by Ron Edwards.
The dice
Check this little app out (thanks to Brian Leybourne), and this analysis (thanks to Tom Vogt).