For a while now, I've joined in a Tunnels and Trolls game run by Jon Hastings, mostly with members of his longstanding friend group. One of them, George, wanted to have a conversation with Jon about how to follow up on what interested him in his RPG experiences. I nosily asked if they would be willing to have me join in and record it, and they said "sure".
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I've been having trouble finding enough people interested in my sci-fi game to playtest it, but a combination of my regular D&D game being on hiatus and some friends expressing interest in a zombie game, led to my being able to take another project of mine, Zombies & Trucks, out for a spin. Here's what happened.
If you were following the development of Champions Now a while ago, you may remember the memorable game played at the Gauntlet which I adapted into the examples in the game text (Values and family, not necessarily family values).
I feel another Adept Play post simmering, I just don’t know quite how to say it. We are six sessions into our Sorcerer & Sword game now, and every session feels like the best role-playing I’ve had the good fortune to be part of in years.
We had our first session of Sorcerer & Sword yesterday!
A few weeks ago, the Carbon 2185 crew decided they had enough of the Cyber & The Punk for a bit. We will be switching to Forbidden Lands soon, but in the meantime the players wanted to give WFRP 4th edition a look. To save time I grabbed the pre-generated characters and let them choose.
Peluutin Palavaa pyörää (Burning wheel) joskus kauan sitten. Minun piti kertoa pelaajille (taustaa perinteisissä roolipeleissä ja D&D:ssä ja ehkäpä Menneisyyden varjojen kanssa) hahmonluonnista.
Part of hobby mythology concerns role-playing's origins as bringing tighter focus into table-top wargaming, such that within this or that battalion, or aboard this or that vehicle, the group can look closer and see Sergeant Bob or whoever running around, being a character, having opinions, and doing things.
I’ve watched dozen of the Runequest Spelenhus games and took a great pleasure to see people enjoying roleplaying. A few things I liked, the cult approach to society, and building the settings through play, according needs arising from play.
Similar to my consult with Jared, I wonder whether Jerry and I are even comprehensible to a third-party listener. I know it'll be entertaining; we've known each other for almost twenty years, trading thoughts about life et cetera. I kept laughing out loud while editing. However, he's published big, beautiful games (Atlantis, Hellas), managing money and production in ways I can't imagine or do.