I’m not making any claims about the logic or organization by this point in our talks, rather, I’m hoping Justin isn’t thinking that I’m totally making it up as I go. It's certainly been helpful to me to recognize what pieces I need to pull into their own how we play discussion so they can be treated as understood for a how we design presentation.
You are here
Posted by: Ron Edwards
16 Dec 2018
Games: Kinfolk, Ocean, RuneQuest, Ghost/Echo, Sweet Agatha, S/Lay w/Me, Dungeons & Dragons 1977, Sorcerer, Bliss Stage, Dungeons & Dragons 4th edition, Champions, Circle of Hands
3 comments
Science fiction is a vast squishy thing spread throughout all sorts of media and culture/subculture. Got it. I wanted to examine its content in two pretty-specialized media: mainstream television series and table-top role-playing. You’ll see three dialogues: first with Ángel, then Ivan, and finally Moreno. I’m first to admit, the result is a mess: not much more than dialogue, spitballing, trying to stay on track, with a couple of difficult variables in play.
Posted by: Ron Edwards
23 Apr 2018
Games: Albedo, Shadowrun, Mars Colony, The Babylon Project, Headspace, Remember Tomorrow, Traveller, Mekton, Legend of the Galactic Heroes, Robotech, The Veil, Bughunters, Fading Suns, Lacuna, Manhunter, Justifiers, Tsyk, Durance, 3:16, Psychosis: Ship of Fools, Hunt the Wicked, Broken Rooms, Ocean, Noumenon, Star Trek Adventures, Heavy Gear, Bliss Stage, Tears of a Machine, PSI World, The Book of the New Sun, Cyberpunk
3 comments