Ok, so I had the pleasure of introducing my 13 year old niece and her stepsister to rpgs this Christmas, and wanted to describe what I did, with an eye to better understanding things like intuitive continuity and also how to do things like this better in the future.
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Posted by: Dreamofpeace
28 Dec 2019
Games: D&D, Cthulhu Dark
3 comments
Ok, so I wanted to report on a couple of gaming experiences, looking for any interesting analysis and observations from y’all, and particularly with an eye towards understanding the difference between intuitive continuity and bangs.
Posted by: Dreamofpeace
25 May 2019
Games: Star Wars, Cthulhu Dark
15 comments
It is crazy how common and how widely-developed craziness is, in role-playing. As much as world-building, as much as combat options, as much as magic systems, this is a definite feature of the hobby with its own schools and aims. It is clearly a primary path toward characterization, character development, player agency (through its managed lack in many cases), and emergent plot.
Posted by: Ron Edwards
11 Jun 2018
Games: Warhammer, Call of Cthulhu, Tremulus, Psychosis: Ship of Fools, Sorcerer, Over the Edge, Estimated Prophet, Dread, Cthulhu Dark, Vampire: the Masquerade, Mage, The Book of Madness, Shattered Dreams, Wildest Dreams, Asylum, Unknown Armies, Cyberpunk, Kult, Bite Me, Don't Rest Your Head, The Masks of Nyarlathotep, InSpectres, Champions, Headspace, Khaotic, Dungeons & Dragons sensu lato, Robots & Rapiers, A Penny for Your Thoughts, Bluebeard's Bride, Shadows, Little Fears, Monsterhearts
3 comments