At the Patreon, I began a deeper discussion of my breakdown of "setting" into three more useful terms: backdrop, situation, and scene(s). I presented it first in Circle of Hands and referenced it a lot since then.
You are here
There is a problem over there, and since we have arrived, we can say "there is a problem here." We may resolve it nicely, we may resolve it fairly, we may resolve it cooperatively, but resolve it we will, and if none of the above work, we will do whatever it takes anyway. The latter option is very definitely something we are good at, which is bad for anyone who opposes us. For we are right and you are wrong.
This is an image of Gertraud Long, one of the Circle Knights, by Tazio Bettin! @taziobettin on instagram check his art out!
We were finally able to get back to our Circle of Hands campaign after a ridiculously long hiatus of 13 months. The blame for the delay can be laid solely on the varied demands of my schedule and the limted range of options open due to divergent time zones.
Part of hobby mythology concerns role-playing's origins as bringing tighter focus into table-top wargaming, such that within this or that battalion, or aboard this or that vehicle, the group can look closer and see Sergeant Bob or whoever running around, being a character, having opinions, and doing things.
Similar to my consult with Jared, I wonder whether Jerry and I are even comprehensible to a third-party listener. I know it'll be entertaining; we've known each other for almost twenty years, trading thoughts about life et cetera. I kept laughing out loud while editing. However, he's published big, beautiful games (Atlantis, Hellas), managing money and production in ways I can't imagine or do.
Here's to participation, as this was the biggest attendance yet for a Monday Lab, and I really liked it. Everyone had a chance to chip in, and if we didn't discover any One True Answer, well, some reasonable questions were unearthed.
It’s been a while, but the new Discord functions are serving my needs to renew Monday Labs! To review the concept, these are discussion topics which patrons (any level) can participate in.
This is a post of pure enthusiasm for our most recent Circle of Hands session, which had one of the most epic and just plain metal conclusions I’ve seen in quite a while. It’s Venture two, the players are my wife and two of our sons (18 and 16) and they’re already very much Into It.
Sean Hillman and I discuss some confusing things about situations in play, specifically, what does preparation have to do with them. Seems easy, right? You prep it, then the group plays it - hey, the real (digital, video) games do it all the time, so we should just do that, right?