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Actual Play

This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:

This is not a play-at or streaming site - it's for discussion of what we're already doing. People often include video or audio recordings, but text-only is fine too. You can also attach documents, like maps or character sheets or brief sections of the rules you're using.

I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. If you'd like, check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.

 

Tonight was session 0 of our first ever game of Paul Czege's My Life With Master.

Posted by: Dyson Logos
15 Sep 2020
1 comment

This is how I ran these games: http://adeptplay.com/actual-play/some-osr-sandbox-play (in English)

I am going to tell about two linked one-shots; the first was open table, essentially gaming on demand, at a con and I am describing the last of the sessions, while the second session was an online oneshot.

Posted by: Tommi
13 Sep 2020
10 comments

It's a good thing I reviewed my drives, because I found this game session played in March. I think it was the last time I went to Spelens Hus physically before shifting to screen play.

Posted by: Ron Edwards
09 Sep 2020
Games: Cold Soldier
0 comments

Here's our first gathering to prepare for Primetime Adventures, a game whose title will invoke more blithering, partisanship, and sprayed terminology than any other I can think of. Which is too bad because the actual game is quite wonderful.

Posted by: Ron Edwards
06 Sep 2020
15 comments

I have to say, I feel a bit like Charles Marlow, relating a series of half-real half-imagined events to an unknown audience.

"'Try to be civil, Marlow,' growled a voice, and I knew there was at least one listener awake besides myself."

Posted by: badspeler
03 Sep 2020
2 comments

I think a small disclaimer is in order: this is not going to be one of those beautiful posts where we celebrate how play comes together and we get to see the various agendas of both characters and players intersect to create meaningful moments that inspire us to push the medium to the limit.

Posted by: LorenzoC
01 Sep 2020
7 comments

This game concluded with sessions 6 and 7, and I'm still editing #7 as I type this. It'll be included as soon as it's done.

Oh! The title for this post refers to all the rather distressing real-world stuff I was able to find which tied hard into what Ulf and Ola had provided at the outset of play, and which figured directly into their heroes. You'll see it in the attached files, and in the dialogue for this session (6).

Posted by: Ron Edwards
30 Aug 2020
Games: Champions Now
1 comment

I mailed Ron about an AP post I made on my blog, about a great Trollbabe session I played, and he suggested linking to it here. So, in case you are interested, here's the link. I describe some pivotal moments in the game, but I especially try to analyse what makes Trollbabe work as a character-driven roleplaying game.

Posted by: VictorGijsbers
29 Aug 2020
Games: Trollbabe
14 comments

(This is a continuation of this post.)

Posted by: badspeler
27 Aug 2020
4 comments

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