Patrons will recognize Zac Porcu as the instigator and interlocutor in the huge discourse on role-playing that made available to them a few years ago, and viewers here may recall the Sorcerer Musik game that he and Jann played in. He and Jann are now working on a role-plyaing game composed of easily-used cards transported in a small, nice-looking box.
As a topic, it represents an ideal many of us have striven for: an attractive, small, one-shot playable device that introduces actual role-playing to people who aren't familiar with it. You'll see me refer to many prior attempts, some available and some not, some successful in design and some not, and I'm pretty sure you'll agree that although some of the devices to date are good, the desired phenomenon has not yet been realized. We do not, yet, have the "try this" box simply to hand to someone, and be reasonably certain that they will return having learned what they needed in order to change from "not knowing" to "knowing."
We discuss several aspects of overly-programmed vs. open-ended play, how Bangs do or do not emerge, and the ease or difficulty of teaching the medium.