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Actual Play

ACTUAL PLAY

This is where we do what we do! We talk about playing table-top role-playing games.

This is not a play-at or streaming site - it's for discussion of what you're already doing. People often include video or audio recordings, but text-only is fine too. You can also attach documents, like maps or character sheets or brief sections of the rules you're using.

I trust you to work out how you want to talk about your games. If you'd like, check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.

 

I've been working on this project for Lamentations of the Flame Princess for some time, and it's finally jumped to the front of my working goals. Briefly, it shifts the location of the game to the Ottoman Empire, during the same canonical year, 1630.

Posted by: Ron Edwards
10 Jul 2020
13 comments

I have a few things to say about skills and I think the context of the last few sessions for both of the Chaos Marches groups is relevant. I have more to say about why the dungeon itself is important, and IMHO vitally important to good D&D, but that will be in a different post.

First, for those following along, let me bring you up to speed on the two groups.

Posted by: Sean_RDP
07 Jul 2020
0 comments

I’ve been wanting to try Trollbabe for awhile, so was very pleased to get to try it recently with two fun players. I was the GM, first time running Trollbabe. Each of the players picked a different location, so I did my best to prep each one as the rules suggested. One player picked the Silent Forest, the other Kragg Keep.

Posted by: Dreamofpeace
03 Jul 2020
Games: Trollbabe
15 comments

I just finished GMing my first season/story arc (?) of Sorcerer. I’ve had a lot of experience playing the game, but this was my first successful attempt of actually running it (there were two “didn’t make it past character creation” episodes in my past).

Posted by: Jon Hastings
30 Jun 2020
2 comments

Here is Ola's portrait of the Kosmonaut, his hero in our Champions Now game set in Göteborg (Gothenburg) in Sweden. The other hero is Havsmannen ("man of the sea") played by Ulf.

Posted by: Ron Edwards
30 Jun 2020
Games: Champions Now
7 comments

On Monday, my partner and I played our fourth session of Champions Now. This is our fourth or fifth series of twosies together, games that have included PBTA (not my favorite for one-on-one), narrative OSR Trophy Gold, and (our favorite) Spire: The City Must Fall.

Posted by: noah_t
24 Jun 2020
Games: Champions Now
11 comments

Well only one tale and a small snippet (or two) of actual play. It happened about a year ago.

LukeA was GM, I (Alex) was the Inquisitor and Chris was the Lackey.

Posted by: Alexander White
23 Jun 2020
10 comments

We've packed in three more sessions! So, 17 total. The linked video goes to #15 inside the playlist, and I'll add the next as I finish editing them.

What you're seeing in these is the considerable expansion of the setting to include the northern subcontinent. We finally bring up ethnic visual topics in the 17th session, so if you're wondering about that in the first session you see here, rest assured it does not get ignored.

Posted by: Ron Edwards
17 Jun 2020
7 comments

So this is about the best game I’ve played. It happened in 2009. It had two players, Me and LukeA, we played over the course of ten sessions and each session was between six to eight hours. In terms of discussion I think there are two notable things about it, solving choreography problems and the agenda in play.

Posted by: Alexander White
11 Jun 2020
11 comments

So I read Ron’s work talking about and analyzing the Pool, and the game itself seemed to me to be elegantly and brilliantly designed, with a kind of simplicity I find really appealing. But I never had a chance to try it, so I was thrilled when some kind people were willing to play online. We decided to use the Anti-Pool, and added a variant rule where other players could help out on a roll.

Posted by: Dreamofpeace
09 Jun 2020
Games: The Pool
14 comments

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